JOB 23.06.2009

PhD position Persuasive rhetoric in game design (Utrecht)

Ann Sophie Lehmann

This project investigates how the medium-specificity of computer games
make them suitable for persuasive purposes and to what extent and in
what ways persuasive rhetorical strategies can be designed to convince
serious-game players of the veracity of a certain point of view - as
in games for change - or the necessity of a behavioral change - as in
health games. Although a project description exists, candidates are
also given the opportunity to develop a PhD proposal of their own.
This project should fit into the research project Design rules for
learning through simulated worlds.

For more information check: http://www2.let.uu.nl/Solis/ogc/vacatures/2009/phd_researcher_GATE2.htm
.

GATE website: http://gate.gameresearch.nl.
Project description: http://gate.gameresearch.nl/index.php?pageID=53.

Candidates have to apply before 9 August 2009.

Prof. dr. Joost Raessens | Professor of Media Theory | Department of
Media and Culture Studies | Faculty of Humanities | UtrechtUniversity
| Muntstraat 2A | Room 1.06 | NL-3512 EV Utrecht | T +31 30 253 6270 /
+31 611 340 241 | F +31 30 253 6167| J.Raessensuu.nl |
www.raessens.nl |

Quellennachweis:
JOB: PhD position Persuasive rhetoric in game design (Utrecht). In: ArtHist.net, 23.06.2009. Letzter Zugriff 09.03.2026. <https://arthist.net/archive/31674>.

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